New series!

10secondsof_0

Hi there, this is my new series “10 seconds of …” where we will recreate 10 seconds of moving images that were part of our childhood, be it video games, movies or whatever comes to mind. I created a vimeo group here if you want to participate. I hope to get some cool stuff together.

My first entry are 10 seconds from Super Mario World, one of the first video games I played extensively. And by extensively I mean whole nights. I collected 100 lives in level 2 on Yoshis Island and fought my way through the harder levels. When I ran out of lives I would come back to this level and get new ones.

I created the animation in Cinema 4D and After Effects. The 3D setup is basically a mix of sprites and blocks with the textures slapped on. Thanks to the cloner object it was no big deal to create the blocks. Mario-related sprites can be found all over the internet.

Hope you like it.

Goodie – Desk

boxoffrogs_desk_preview1

boxoffrogs_desk_preview2

It’s time for another goodie to share with the mighty C4D community. I modeled this desk for my 99frames contribution. Feel free to use this any way you like as long as it complies with this creative commons license.
If you use it in one of your projects it would be great if you mentioned me or my site but it is not required. Have fun!

Click to download

Caustics and stuff

boxofgears

boxofcaustics

GSG had a nice little tutorial these days about adding caustics to your scene. I always wondered how you do it right and finally had a chance to put my hands on it. I like the final result and modeled some gears because I thought the two rings look too much like wedding rings.

Thanks Mr. Gorilla for your always helpful tutorials.

99frames – The Social Animation Project

This is my contribution to 99frames.
One of the rules is to use one of the new features in Cinema 4D 13 and I used
the physical camera/renderer of course. It’s the single most awesome new feature in my opinion.
I wanted to be as close to a real world camera setting as possible. I tried to render
it at high settings in the physical renderer but one frame took way over half an hour to render
so I set it to medium and voila, six minutes render time per frame at 800 x 450 px.

I modeled the desk and the box (of course) myself, all the other used models are either
assets from the Cinema 4D library or other free or bought models.

Of notice here is a Polaroid Camera on the shelf from the pixel labs tech pack
and a analogue retro camera from GSGs free model pack.

For the short time I spent on the project, I think the outcome is pretty good.
Hope you like it!